Map splits, pair chemistry and fatigue across the bootcamp window.
Win rate and round differential
| Map | Played | W–L | Split | Rnd Δ | Rating |
|---|---|---|---|---|---|
| Ancient | 1 | 1–0 | +12 | 1.61 | |
| Nuke | 1 | 1–0 | +3 | 1.14 |
Average rating per map. Blank = not played.
| Ancient | Nuke | |
|---|---|---|
| adiq | 0.77 | 0.53 |
| douhateme | 1.15 | 1.03 |
| leluuu_ | 1.90 | 1.03 |
| _Pips0n_ | 2.34 | 1.71 |
| Przedmarancz |
Win rate for each pair that has played at least 2 matches together · 10 pairs
| Pair | Together | W–L | Split | Win rate | Combined |
|---|---|---|---|---|---|
adiq + Przedmarancz | 2 | 2–0 | 100% | 1.14 | |
Win rate and average rating per bootcamp day
Local time (Europe/Warsaw) — when does the stack actually play well?
Indicative only — a three-day window rarely gives more than a couple of matches per hour.
| 1.87 |
| 1.40 |
| 2 |
| 2–0 |
| 100% |
| 1.34 |
adiq + leluuu_ | 2 | 2–0 | 100% | 1.06 |
adiq + douhateme | 2 | 2–0 | 100% | 0.87 |
Przedmarancz + _Pips0n_ | 2 | 2–0 | 100% | 1.83 |
Przedmarancz + leluuu_ | 2 | 2–0 | 100% | 1.55 |
Przedmarancz + douhateme | 2 | 2–0 | 100% | 1.36 |
_Pips0n_ + leluuu_ | 2 | 2–0 | 100% | 1.75 |
_Pips0n_ + douhateme | 2 | 2–0 | 100% | 1.56 |
leluuu_ + douhateme | 2 | 2–0 | 100% | 1.28 |